Crutch's Skull & Shackles campaign

Welcome Aboard
The start of the adventure

Greetings ye scurvy dogs. Welcome aboard the Wormwood, and thank ye fer volunteerin’ like ye did. Here be a bit o’ detail regardin’ yer first few days of adventure aboard me ship.

Yer first day were started with a nice bit of a wake-up from Master Scourge, who is the Boatswain, Master-At-Arms, and Disciplinarian. After arriving on deck, Captain Barnabas Harrigan introduced himself to ye, then left Mister Plugg, the First Mate, to assign jobs to you and the other new recruits. You spent the day working on your job duties for the day, and then was introduced to one of the punishments that awaits those that break the rules, in toe form of observing the results of the Keelhauling of Jakes Magpie, who was caught stealing from the quartermaster store.

Upon waking up on the second mornin’, ye go to report to deck fer duty assignments fer the day, and find yer way blocked by Aretta Bansion, Fipps Chumlett, Jaundiced Jape, and Slippery Syl Lonegan. Ye managed to take care o’ this minor delay a lot quicker than Master Scourge would have liked, which prevented him from punishing ye as he wanted to.

Day 3 was rather uneventful.

Day 4 was looking to be a repeat of day three, but then about mid-day, Jack Scrimshaw ran up to the deck stating that somethin’ big bit him f\down in the bilges. Mister Plugg sent the 4 of ye down ter investigate. Ye found, and fought off a bunch o’ Dire rates in fairly quick order, and ye managed to find a few items as well while ye were down there…

Aye, it were a good start ter ye service aboard me ship. Lets see where the next few days take ye.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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